Speed Modeling in Blender for My Video Game

This week I needed to create a new 3D model in Blender to use in the Super Space Troopers video game I’m independently developing for the PlayStation Network.  I figured I would try my hand at recording my progress so that I can post a high-speed video of the process.

The video needed to be broken into two parts for two reasons.  First, YouTube has a limit of about 10 minutes on my videos.  Second, I worked on it over two separate days.

Video 1: This video is just over 10 minutes long and is the bulk of the process.

Video 2: Finalizing the model.

I didn’t record the process of UV mapping or texturing or anything.  Just the modeling aspects.

Posted in 3D Modeling, Blender, Screenshots, Super Space Trooper, Video, Video Game Development
2 comments on “Speed Modeling in Blender for My Video Game
  1. SuperSpaceTrooperVG says:

    Hahah, I will start doing that. Yeah, they’re missing something when there’s no sound.

  2. Icemaz says:

    Put some music to these 😛

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